SceneKit : extraire data from SCNGeometryElement
SceneKit : extraire data from SCNGeometryElement I am using SceneKit, and I have an issue: How can I extract the data from a SCNGeometryElement object ? I use this method : SCNGeometryElement - (void)geometryElements:(SCNNode *)node { for (int indexElement = 0; indexElement < node.geometry.geometryElementCount; indexElement++) { SCNGeometryElement *currentElement = [node.geometry geometryElementAtIndex:indexElement]; NSLog(@"n"); NSLog(@"bytes per index : %d", currentElement.bytesPerIndex); NSLog(@"number element : %d", currentElement.primitiveCount); NSLog(@"data lenght : %d", currentElement.data.length); for (int indexPrimitive = 0; indexPrimitive < currentElement.primitiveCount; indexPrimitive++) { int array[3]; memset(array, 0, 3); [currentElement.data getBytes:&array range:NSMakeRange(indexPrimitive * 3, (currentElement.bytesPerIndex * 3))]; NSLog(@"currentelement : %d %...
